Stifle can also be used to stop the self-exile trigger at the end of the turn, keeping the creature on the battlefield
One neat trick you can do is cast this green instant as your first spell in a turn, forcing your opponents to either waste countermagic on the Veil or consent to a turn where your spells cant be countered
All it takes is a blue player at the table to start drawing you into glory
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These are both pure card quality spells, somewhat ramped up versions of Vampiric Tutor and Ponder meets Impulse
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