In this case, fitting them on a mana curve is odd
It too easily allows for access to a large portion of ones deck, without having to guess how far you need to go, and leaves the mana up for casting the cards drawn right away
No counters will be put and no damage will be dealt
Doing a full custom Elden Ring project at scale (and you have files): MPC is viable, but you are the quality control department
Out of those cards, up to 12 can be traditional foils, and up to three can have a special foil treatment
The reasons are simple: Compared to Legacy there are a lot less powerful Utility Lands to return which will have a big impact on the game, most of the time you get Fetch Lands to make sure you are hitting a land every turn (which is definitely good)